**Commenced**in January 2007

**Frequency:**Monthly

**Edition:**International

**Paper Count:**31203

##### GPU-Accelerated Triangle Mesh Simplification Using Parallel Vertex Removal

**Authors:**
Thomas Odaker,
Dieter Kranzlmueller,
Jens Volkert

**Abstract:**

**Keywords:**
Computer Graphics,
half edge collapse,
precomputed simplification,
topology preserving,
mesh
simplification

**Digital Object Identifier (DOI):**
doi.org/10.5281/zenodo.1338726

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[14] Odaker, T., Kranzlmueller, D., Volkert, J. View-dependent Simplification using Parallel Half Edge Collapses, WSCG 2015 Conference Proceedings, pp.63-72, 2015