Commenced in January 2007
Frequency: Monthly
Edition: International
Paper Count: 1
Search results for: Quizizz
1 Students Perception of a Gamified Student Engagement Platform as Supportive Technology in Learning
Authors: Pinn Tsin Isabel Yee
Abstract:
Students are increasingly turning towards online learning materials to supplement their education. One such approach would be the gamified student engagement platforms (GSEPs) to instill a new learning culture. Data was collected from closed-ended questions via content analysis techniques. About 81.8% of college students from the Monash University Foundation Year agreed that GSEPs (Quizizz) was an effective tool for learning. Approximately 85.5% of students disagreed that games were a waste of time. GSEPs were highly effective among students to facilitate the learning process.Keywords: engagement, gamified, Quizizz, technology
Procedia PDF Downloads 107