A Development of Personalized Edutainment Contents through Storytelling
Authors: Min Kyeong Cha, Ju Yeon Mun, Seong Baeg Kim
Abstract:
Recently, ‘play of learning’ becomes important and is emphasized as a useful learning tool. Therefore, interest in edutainment contents is growing. Storytelling is considered first as a method that improves the transmission of information and learner's interest when planning edutainment contents. In this study, we designed edutainment contents in the form of an adventure game that applies the storytelling method. This content provides questions and items constituted dynamically and reorganized learning contents through analysis of test results. It allows learners to solve various questions through effective iterative learning. As a result, the learners can reach mastery learning.
Keywords: Storytelling, edutainment, mastery learning, computer operating principle.
Digital Object Identifier (DOI): doi.org/10.5281/zenodo.1090902
Procedia APA BibTeX Chicago EndNote Harvard JSON MLA RIS XML ISO 690 PDF Downloads 1845References:
[1] K. R. Bang, "Exploring Edutainment-Based Elementary Design Education,” Korean Society of Basic Design & Art, vol.8, no.3, A 1598-8635 KCI Aug. 2007, pp. 193-203.
[2] J. H. Lee, "Exhibition Space Design Study of Storytelling,” Graduate school of Kyonggi University, Master's Thesis, 2005, pp. 19-20.
[3] J. McKenzie, "Beyond Edutainment and Technotainment” From Now On, vol. 10, no. 1, 2000.
[4] M. N. Atta-Alla, "Integrating Language Skills through Storytelling,” English Language Teaching Journal, vol. 5, no. 12, pp. 1-13. Retrieved from www.ccsenet.org/elt, 2012.
[5] Davidson, Michelle, "A Phenomenological Evaluation: Using Storytelling as a Primary Teaching Method,” Nurse Education and Practice, vol. 4, no. 3, pp. 184–189, 2004.
[6] D. Andrews and D. Hull, "Storytelling as an Instructional Method: Descriptions and Research Question,” The Interdisciplinary Journal of Problem-Based Learning, vol. 2, no. 3, pp. 6–23, Sep. 2009.
[7] T. R. Guskey "Closing Achievement Gaps: Revisiting Benjamin S. Bloom’s Learning for Mastery,” Journal of Advanced Academics, vol. 19, pp. 8-31, 2007.