Commenced in January 2007
Frequency: Monthly
Edition: International
Paper Count: 33093
A Study on Multi-Agent Behavior in a Soccer Game Domain
Authors: S. R. Mohd Shukri, M. K. Mohd Shaukhi
Abstract:
There have been many games developing simulation of soccer games. Many of these games have been designed with highly realistic features to attract more users. Many have also incorporated better artificial intelligent (AI) similar to that in a real soccer game. One of the challenging issues in a soccer game is the cooperation, coordination and negotiation among distributed agents in a multi-agent system. This paper focuses on the incorporation of multi-agent technique in a soccer game domain. The better the cooperation of a multi-agent team, the more intelligent the game will be. Thus, past studies were done on the robotic soccer game because of the better multi-agent system implementation. From this study, a better approach and technique of multi-agent behavior could be select to improve the author-s 2D online soccer game.Keywords: Multi-Agent, Robotic Intelligent, Role Assignment, Formation.
Digital Object Identifier (DOI): doi.org/10.5281/zenodo.1054787
Procedia APA BibTeX Chicago EndNote Harvard JSON MLA RIS XML ISO 690 PDF Downloads 1939References:
[1] H. L. Sng, G. S. Gupta, C. H. Messom, "Strategy for Collaboration in Robot Soccer" IEEE International Workshop on Electronic Design, Test and Applications (DELTA '02), 2002, p. 347.
[2] S. W. Park, J. H. Kim, E. H. Kim, J. H. Oh, "Development of a multiagent system for robot soccer game," IEEE International Conference on Robotics and Automation, 1997, vol. 1, pp. 626-631.
[3] B. Horak, V. Snasel, "Design of Structure and Realisation of Game Rules Database of Robot-Soccer Game," International Workshop on DAtabases, TExts, Specifications and Objects (Dateso-04), April 2004.
[4] T. Nisikata, T. Kimura, H. Sawamura, "Energizing Soccer Agents by Argumentation," IEEE/WIC/ACM International Conference on Intelligent Agent Technology (IAT'04), 2004, pp. 561-562.
[5] A. J. Garcia, G. I. Simari, T. Delladio, D. R. Garc─▒a, M. Tucat, N. D. Rotstein, F. A. Mart─▒n, S. Gottifredi, "Cognitive Robotics in a Soccer Game Domain: a Proposal for the E-League Competition," Workshop de Investigadores en Ciencias de la Computacion (WICC), 2004, pp. 289- 293.
[6] M. Al-Jarrah, H. Almasaeed, A. Alshogran, "Intelligent Multi-agent Collaboration: Yarmouk University Soccer Team Simulation," Proceedings of World Academy of Science, Engineering and Technology, Vol. 3, Dec 2004.
[7] J. Bruce, M. Bowling, B. Browning, M. Veloso, "Multi-Robot Team Response to a Multi-Robot Opponent Team," IEEE International Conference on Robotics and Automation (ICRA-03), 2003, vol.2, pp. 2281-2286.
[8] M. Steven, L. Valle, "Rapidly-exploring random trees: A new tool for path planning," In Technical Report No. 98-11, October 1998.
[9] D. C. Brogan, Y. Loitiere, "Data-Driven Generation of Simulated Soccer Behaviors," International joint conference on Autonomous agents and multiagent systems, 2002, pp. 1391-1392.
[10] T. Wang, J. Liu. "The Minority Game Strategy in team Competition: How And When?," IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2005, pp. 587-594.
[11] V. Seovnal, A. Pavliska, "Robot Control Using UML and Multi-agent System," In: Proceeding 6th World Multiconference SCI, 2002.
[12] S. L. Wu, K. C. Tung, Y. R. Liou, W. H. Lin, M. H. Wu, "A Multi-agent Algorithm for Robot Soccer Games in Fira Simulation League," FIRA RoboWorld Congress USA, 2007.
[13] M. Veloso, P. Stone, K. Han, "The CMUnited-97 Robotic Soccer Team: Perception and Multiagent Control," International Conference on Autonomous Agents, 1998, p. 78-85.