WASET
	%0 Journal Article
	%A Sašo Pečnik and  Borut Žalik
	%D 2014
	%J International Journal of Computer and Information Engineering
	%B World Academy of Science, Engineering and Technology
	%I Open Science Index 96, 2014
	%T Real-Time Visualization Using GPU-Accelerated Filtering of LiDAR Data
	%U https://publications.waset.org/pdf/9999805
	%V 96
	%X This paper presents a real-time visualization technique
and filtering of classified LiDAR point clouds. The visualization is
capable of displaying filtered information organized in layers by the
classification attribute saved within LiDAR datasets. We explain the
used data structure and data management, which enables real-time
presentation of layered LiDAR data. Real-time visualization is
achieved with LOD optimization based on the distance from the
observer without loss of quality. The filtering process is done in two
steps and is entirely executed on the GPU and implemented using
programmable shaders.

	%P 2108 - 2112