WASET
	@article{(Open Science Index):https://publications.waset.org/pdf/7983,
	  title     = {The Effects of Immersion on Visual Attention and Detection of Signals Performance for Virtual Reality Training Systems},
	  author    = {Shiau-Feng Lin and  Chiuhsiang Joe Lin and  Rou-Wen Wang and  Wei-Jung Shiang},
	  country	= {},
	  institution	= {},
	  abstract     = {The Virtual Reality (VR) is becoming increasingly
important for business, education, and entertainment, therefore VR
technology have been applied for training purposes in the areas of
military, safety training and flying simulators. In particular, the
superior and high reliability VR training system is very important in
immersion. Manipulation training in immersive virtual environments
is difficult partly because users must do without the hap contact with
real objects they rely on in the real world to orient themselves and
their manipulated.
In this paper, we create a convincing questionnaire of immersion
and an experiment to assess the influence of immersion on
performance in VR training system. The Immersion Questionnaire
(IQ) included spatial immersion, Psychological immersion, and
Sensory immersion. We show that users with a training system
complete visual attention and detection of signals. Twenty subjects
were allocated to a factorial design consisting of two different VR
systems (Desktop VR and Projector VR). The results indicated that
different VR representation methods significantly affected the
participants- Immersion dimensions.},
	    journal   = {International Journal of Computer and Information Engineering},
	  volume    = {5},
	  number    = {10},
	  year      = {2011},
	  pages     = {1107 - 1111},
	  ee        = {https://publications.waset.org/pdf/7983},
	  url   	= {https://publications.waset.org/vol/58},
	  bibsource = {https://publications.waset.org/},
	  issn  	= {eISSN: 1307-6892},
	  publisher = {World Academy of Science, Engineering and Technology},
	  index 	= {Open Science Index 58, 2011},
	}