@article{(Open Science Index):https://publications.waset.org/pdf/7664, title = {Supercompression for Full-HD and 4k-3D (8k)Digital TV Systems}, author = {Mario Mastriani}, country = {}, institution = {}, abstract = {In this work, we developed the concept of supercompression, i.e., compression above the compression standard used. In this context, both compression rates are multiplied. In fact, supercompression is based on super-resolution. That is to say, supercompression is a data compression technique that superpose spatial image compression on top of bit-per-pixel compression to achieve very high compression ratios. If the compression ratio is very high, then we use a convolutive mask inside decoder that restores the edges, eliminating the blur. Finally, both, the encoder and the complete decoder are implemented on General-Purpose computation on Graphics Processing Units (GPGPU) cards. Specifically, the mentio-ned mask is coded inside texture memory of a GPGPU.}, journal = {International Journal of Electrical and Computer Engineering}, volume = {4}, number = {12}, year = {2010}, pages = {1799 - 1811}, ee = {https://publications.waset.org/pdf/7664}, url = {https://publications.waset.org/vol/48}, bibsource = {https://publications.waset.org/}, issn = {eISSN: 1307-6892}, publisher = {World Academy of Science, Engineering and Technology}, index = {Open Science Index 48, 2010}, }