WASET
	@article{(Open Science Index):https://publications.waset.org/pdf/4768,
	  title     = {The Design and Analysis of Learning Effects for a Game-based Learning System},
	  author    = {Wernhuar Tarng and  Weichian Tsai},
	  country	= {},
	  institution	= {},
	  abstract     = {The major purpose of this study is to use network and multimedia technologies to build a game-based learning system for junior high school students to apply in learning “World Geography" through the “role-playing" game approaches. This study first investigated the motivation and habits of junior high school students to use the Internet and online games, and then designed a game-based learning system according to situated and game-based learning theories. A teaching experiment was conducted to analyze the learning effectiveness of students on the game-based learning system and the major factors affecting their learning. A questionnaire survey was used to understand the students- attitudes towards game-based learning. The results showed that the game-based learning system can enhance students- learning, but the gender of students and their habits in using the Internet have no significant impact on learning. Game experience has a significant impact on students- learning, and the higher the experience value the better the effectiveness of their learning. The results of questionnaire survey also revealed that the system can increase students- motivation and interest in learning "World Geography".
},
	    journal   = {International Journal of Educational and Pedagogical Sciences},
	  volume    = {4},
	  number    = {1},
	  year      = {2010},
	  pages     = {14 - 23},
	  ee        = {https://publications.waset.org/pdf/4768},
	  url   	= {https://publications.waset.org/vol/37},
	  bibsource = {https://publications.waset.org/},
	  issn  	= {eISSN: 1307-6892},
	  publisher = {World Academy of Science, Engineering and Technology},
	  index 	= {Open Science Index 37, 2010},
	}