{"title":"Influencing Attitude Change for Sustainability through Persuasion","authors":"Chia-Hsin Wu, Chen-Hao Wuang, Yu-Hung Chou, Chia-Chih Chen, Pei-Ju Chen, Hsiao-Chen You, Yi-Shin Deng","volume":30,"journal":"International Journal of Psychological and Behavioral Sciences","pagesStart":766,"pagesEnd":771,"ISSN":"1307-6892","URL":"https:\/\/publications.waset.org\/pdf\/4289","abstract":"
Food mileage is one of the important issues concerning environmental sustainability. In this research we have utilized a prototype platform with iterative user-centered testing. With these findings we successfully demonstrate the use of the context of persuasive methods to influence users- attitudes towards the sustainable concept.<\/p>\r\n","references":"[1] J. E. Ormrod, Educational Psychology: Developing Learners, 2003.\r\n[2] World energy resources and consumption, Available:\r\nhttp:\/\/en.wikipedia.org\/wiki\r\n[3] R. Pirog, \"Food Miles: A Simple Metaphor to Contrast Local and Global\r\nFood Systems\", Hunger and Environmental Nutrition DPG newsletter,\r\n2004.\r\n[4] R. Pirog, T. Van Pelt, K. Enshayan , and C. E. Food, Fuel, and Freeways:\r\nAn Iowa perspective on how far food travels, fuel usage, and greenhouse\r\ngas emissions, 2001.\r\n[5] The Journal of Sustainable Product Design, pp. 5, Apr. 1997\r\n[6] Aligned for Sustainable Design, IDEO, 2008\r\n[7] Accounting and Statistics, Executive Yuan, R.O.C. - 2000 Statistical\r\nTables, Directorate General of Budget, 2000.\r\n[8] E. M. Johnson, H. Koh, J. McAtee and S. Shoulders, S. SmartTrip:\r\nPersuasive technology to promote conscious driving habits. In Proc of\r\nComputer Human Interaction, Extended Abstracts, California, 2007, pp.\r\n279.\r\n[9] B. Tomlinson, Prototyping a Community-Generated, Mobile Device-\r\nEnabled Database of Environmental Impact Reviews of Consumer\r\nProducts. In Proceedings of 41st Annual Hawaii international\r\nConference on System Sciences, Washington, 2008, pp. 154.\r\n[10] B. Fogg, Persuasive computers: perspectives and research directions. In\r\nProceedings of the SIGCHI Conference on Human Factors in Computing\r\nSystems, 1998, pp. 225 - 232.\r\n[11] B. J. Fogg, Using Computers to Change What We Think and Do, San\r\nFrancisco, CA, Morgan Kaufmann, 2003.\r\n[12] B. J. Fogg and D. Eckles, The Behavior Chain for Online Participation:\r\nHow Successful Web Services Structure Persuasion, in PERSUASIVE,\r\nSpringer, vol. 4744, , 2007, pp. 199-209\r\n[13] A. P. Mathew, Using the environment as an interactive interface to\r\nmotivate positive behavior change in a subway station. In CHI -05\r\nExtended Abstracts on Human Factors in Computing Systems, OR, 2005\r\nCHI -05. ACM, New York, pp. 1637-1640.\r\n[14] R. Cialdini, Influence: The Psychology of Persuasion, San Francisco, CA,\r\nMorgan Kaufmann, 2003.\r\n[15] S. S. Intille, Ubiquitous computing technology for just-in-time motivation\r\nof behavior change, Studies in health technology and informatics, vol.\r\n107, 2004, pp. 1434-1437\r\n[16] W. A. Gouldner, The norm of reciprocity: a preliminary statement, 1975,\r\npp. 165-171\r\n[17] A. Feningstein, M. F. Scheier, and A. H. Buss, Public and Private\r\nSelf-consciousness: Assessment and Theory, Journal of Consulting and\r\nClinical Psychology, vol. 43, 1975, pp. 522-527\r\n[18] A. M. Isen, The influence of positive effect on decision making and\r\ncognitive organization, Advances in Consumer Research, 1983, pp. 534-\r\n537\r\n[19] D. T. Regan, Effects of a Favor and Liking on Compliance, Journal of\r\nExperimental Social Psychology, vol. 7, 1979, pp. 627-639.\r\n[20] A. Bandura, Social cognitive theory: An agentive perspective, Annual\r\nReview of Psychology, vol. 52, 2001, pp. 1-26.\r\n[21] N. E. Miller, and J. Dollard, Social learning and imitation, New Haven,\r\nCT: Yale University Press, 1941.\r\n[22] A. Bandura, Self-efficacy: Toward a unifying theory of behavioral change,\r\nPsychological Review, vol. 84, 1977, pp 191-215.","publisher":"World Academy of Science, Engineering and Technology","index":"Open Science Index 30, 2009"}