WASET
	%0 Journal Article
	%A Vitaliy Tayanov
	%D 2012
	%J International Journal of Computer and Information Engineering
	%B World Academy of Science, Engineering and Technology
	%I Open Science Index 71, 2012
	%T Practical Issues for Real-Time Video Tracking
	%U https://publications.waset.org/pdf/11442
	%V 71
	%X In this paper we present the algorithm which allows
us to have an object tracking close to real time in Full HD videos.
The frame rate (FR) of a video stream is considered to be between
5 and 30 frames per second. The real time track building will be
achieved if the algorithm can follow 5 or more frames per second. The
principle idea is to use fast algorithms when doing preprocessing to
obtain the key points and track them after. The procedure of matching
points during assignment is hardly dependent on the number of points.
Because of this we have to limit pointed number of points using the
most informative of them.
	%P 1363 - 1366