TY - JFULL AU - Francisco Guimarães and Mauro Figueiredo and José Rodrigues PY - 2016/12/ TI - Augmented Reality and Storytelling in Cities: An Application to Lisbon Street Art T2 - International Journal of Humanities and Social Sciences SP - 3653 EP - 3657 VL - 10 SN - 1307-6892 UR - https://publications.waset.org/pdf/10005783 PU - World Academy of Science, Engineering and Technology NX - Open Science Index 119, 2016 N2 - Cities are spaces of memory with several zones (parts of cities) with their own history and cultural events. Today, cities are also marked by a form of intangible cultural heritage like street art, which creates a visual culture based on the process of reflection about the city and the world. To link these realities and create a personal user interaction with this cultural heritage it is important to capture the story and aesthetics, and find alternatives to immerse the user in these spaces of memory. To that end, this article presents a project which combines Augmented Reality technologies and concepts of Transmedia Storytelling applied to Lisbon City, using Street Art artifacts as markers in a framework of digital media-art. ER -