TY - JFULL AU - Saipunidzam Mahamad and Eliza Mazmee Mazlan and Rozana Kasbon and Khairul Shafee Kalid and NurSyazwani Rusdi PY - 2007/2/ TI - Personalised Mobile Picture Puzzle T2 - International Journal of Computer and Information Engineering SP - 100 EP - 106 VL - 1 SN - 1307-6892 UR - https://publications.waset.org/pdf/9461 PU - World Academy of Science, Engineering and Technology NX - Open Science Index 1, 2007 N2 - Mobile Picture Puzzle is a mobile game application where the player use existing images stored in the mobile phone to create a puzzle to be played. This traditional picture puzzle is not so challenging once the player is familiar with the game. The objective of the developed mobile game application is to have a similar mobile game application that can provide the player with more challenging gaming experience. The developed mobile game application is also a mobile picture puzzle game application to create a puzzle to be played but instead of just using existing images that are stored, the personalised capability allows the player to use the built-in camera phone to capture an image and use the newly captured image to create the puzzle. The development of the mobile game application uses Symbian Operating System (OS), Mobile Media API (Application Programming Interface), Record Management System (RMS) storage and TiledLayer class from Game API. ER -