WASET
	@article{(Open Science Index):https://publications.waset.org/pdf/7664,
	  title     = {Supercompression for Full-HD and 4k-3D (8k)Digital TV Systems},
	  author    = {Mario Mastriani},
	  country	= {},
	  institution	= {},
	  abstract     = {In this work, we developed the concept of
supercompression, i.e., compression above the compression standard
used. In this context, both compression rates are multiplied. In fact,
supercompression is based on super-resolution. That is to say,
supercompression is a data compression technique that superpose
spatial image compression on top of bit-per-pixel compression to
achieve very high compression ratios. If the compression ratio is very
high, then we use a convolutive mask inside decoder that restores the
edges, eliminating the blur. Finally, both, the encoder and the
complete decoder are implemented on General-Purpose computation
on Graphics Processing Units (GPGPU) cards. Specifically, the
mentio-ned mask is coded inside texture memory of a GPGPU.},
	    journal   = {International Journal of Electrical and Computer Engineering},
	  volume    = {4},
	  number    = {12},
	  year      = {2010},
	  pages     = {1799 - 1811},
	  ee        = {https://publications.waset.org/pdf/7664},
	  url   	= {https://publications.waset.org/vol/48},
	  bibsource = {https://publications.waset.org/},
	  issn  	= {eISSN: 1307-6892},
	  publisher = {World Academy of Science, Engineering and Technology},
	  index 	= {Open Science Index 48, 2010},
	}