WASET
	@article{(Open Science Index):https://publications.waset.org/pdf/7569,
	  title     = {An Idea About How to Teach OO-Programming to Students},
	  author    = {Irene Rothe},
	  country	= {},
	  institution	= {},
	  abstract     = {Object-oriented programming is a wonderful way to
make programming of huge real life tasks much easier than by using
procedural languages. In order to teach those ideas to students, it
is important to find a good task that shows the advantages of OOprogramming
very naturally. This paper gives an example, the game
Battleship, which seems to work excellent for teaching the OO ideas
(using Java, [1], [2], [3], [4]).
A three-step task is presented for how to teach OO-programming
using just one example suitable to convey many of the OO ideas.
Observations are given at the end and conclusions about how the
whole teaching course worked out.},
	    journal   = {International Journal of Computer and Information Engineering},
	  volume    = {4},
	  number    = {6},
	  year      = {2010},
	  pages     = {1104 - 1107},
	  ee        = {https://publications.waset.org/pdf/7569},
	  url   	= {https://publications.waset.org/vol/42},
	  bibsource = {https://publications.waset.org/},
	  issn  	= {eISSN: 1307-6892},
	  publisher = {World Academy of Science, Engineering and Technology},
	  index 	= {Open Science Index 42, 2010},
	}