WASET
	@article{(Open Science Index):https://publications.waset.org/pdf/4813,
	  title     = {Educational Quiz Board Games for Adaptive E-Learning},
	  author    = {Boyan Bontchev and  Dessislava Vassileva},
	  country	= {},
	  institution	= {},
	  abstract     = {Internet computer games turn to be more and more
attractive within the context of technology enhanced learning.
Educational games as quizzes and quests have gained significant
success in appealing and motivating learners to study in a different
way and provoke steadily increasing interest in new methods of
application. Board games are specific group of games where figures
are manipulated in competitive play mode with race conditions on a
surface according predefined rules. The article represents a new,
formalized model of traditional quizzes, puzzles and quests shown as
multimedia board games which facilitates the construction process of
such games. Authors provide different examples of quizzes and their
models in order to demonstrate the model is quite general and does
support not only quizzes, mazes and quests but also any set of
teaching activities. The execution process of such models is
explained and, as well, how they can be useful for creation and
delivery of adaptive e-learning courseware.},
	    journal   = {International Journal of Computer and Information Engineering},
	  volume    = {4},
	  number    = {6},
	  year      = {2010},
	  pages     = {1045 - 1052},
	  ee        = {https://publications.waset.org/pdf/4813},
	  url   	= {https://publications.waset.org/vol/42},
	  bibsource = {https://publications.waset.org/},
	  issn  	= {eISSN: 1307-6892},
	  publisher = {World Academy of Science, Engineering and Technology},
	  index 	= {Open Science Index 42, 2010},
	}