WASET
	%0 Journal Article
	%A YuLung Wu and  YuTien Wu and  ShuMey Yu
	%D 2016
	%J International Journal of Educational and Pedagogical Sciences
	%B World Academy of Science, Engineering and Technology
	%I Open Science Index 109, 2016
	%T An Augmented-Reality Interactive Card Game for Teaching Elementary School Students
	%U https://publications.waset.org/pdf/10003259
	%V 109
	%X Game-based learning can enhance the learning
motivation of students and provide a means for them to learn through
playing games. This study used augmented reality technology to
develop an interactive card game as a game-based teaching aid for
delivering elementary school science course content with the aim of
enhancing student learning processes and outcomes. Through playing
the proposed card game, students can familiarize themselves with
appearance, features, and foraging behaviors of insects. The system
records the actions of students, enabling teachers to determine their
students’ learning progress. In this study, 37 students participated in an
assessment experiment and provided feedback through questionnaires.
Their responses indicated that they were significantly more motivated
to learn after playing the game, and their feedback was mostly
positive.
	%P 37 - 41