%0 Journal Article %A Eui Jun Jeong and Hye Rim Lee %D 2015 %J International Journal of Psychological and Behavioral Sciences %B World Academy of Science, Engineering and Technology %I Open Science Index 102, 2015 %T Addictive Use Due to Personality: Focused on Big Five Personality Traits and Game Addiction %U https://publications.waset.org/pdf/10002016 %V 102 %X This study examined whether big five personality traits affect game addiction with control of psychological, social, and demographic factors. Specifically, using data from a survey of 789 game users in Korea, we conducted a regression analysis to see the associations of psychological (loneliness/depression), social (activities with family/friends), self-efficacy (game/general), gaming (daily gaming time/perception), demographic (age/gender), and personality traits (extraversion, neuroticism conscientiousness, agreeableness, & openness) with the degree of game addiction. Results showed that neuroticism increase game addiction with no effect of extraversion on the addiction. General self-efficacy negatively affected game addiction, whereas game self-efficacy increased the degree of game addiction. Loneliness enhanced game addiction while depression showed a negative effect on the addiction. Results and implications are discussed. %P 2032 - 2036